Linux Weekly Roundup #354

Blender is one of the most powerful open-source 3D creation suites available today. Whether you're interested in 3D modeling, animation, video editing, or even game development, Blender provides professional-grade tools completely free of charge. In this guide, we'll walk you through installing Blender on your Chromebook using Linux apps (also known as Crostini).

This tutorial will show you how to get Blender up and running on Chrome OS by leveraging the Linux container environment. While Chrome OS doesn't natively support traditional Linux applications, the Linux apps feature provides a seamless way to run desktop applications alongside your Chrome apps.

Why Install Blender on a Chromebook?

Chromebooks have evolved significantly from their humble beginnings as simple web-browsing devices. With Linux app support, they've become capable machines for creative work. While Chromebooks may not match the raw power of high-end workstations for complex 3D rendering, they're more than adequate for learning Blender, creating simpler models, and working on projects while on the go.

Video Tutorial

Follow along with this step-by-step video guide:

[YOUTUBE_VIDEO]

Step 1: Enable Linux Apps on Chrome OS

Before we can install Blender, we need to enable Linux app support on your Chromebook. This feature creates a lightweight Linux container that runs alongside Chrome OS, allowing you to install and run Linux applications.

To enable Linux apps:

  1. Open your Chromebook's system settings
  2. Click on "About Chrome OS" in the left panel
  3. Look for the "Developers" section and turn on Linux development environment (also called Linux apps or Crostini)
  4. Follow the on-screen prompts to complete the setup - this may take a few minutes as it downloads and configures the Linux container

Once Linux apps are enabled, you'll have access to a Terminal application that we'll use for the installation process.

Step 2: Install Blender Using Terminal Commands

Now that Linux apps are enabled, we'll use the terminal to install Blender. The commands below will update your system, install necessary tools, download Blender, and set it up properly in your application menu.

Open the Terminal app from your app launcher. Then, copy and paste each command below one at a time. To paste in the terminal, either use a two-finger click (tap) or press Ctrl+Shift+V together.

Update Your System

First, we'll update the package repositories to ensure we're getting the latest versions of all software:

sudo apt update

Install Required Packages

Next, we'll install a menu editor (to add Blender to your app menu) and other necessary dependencies:

sudo apt install menulibre libxxf86vm1 -y

Download Blender

This command downloads the Blender package directly from the official Blender website:

wget https://download.blender.org/release/Blender4.3/blender-4.3.2-linux-x64.tar.xz

Extract the Archive

Once downloaded, we need to extract the compressed archive:

tar -xf blender-4.3.2-linux-x64.tar.xz

Test the Installation

Before creating a menu entry, let's verify that Blender launches correctly:

./blender-4.3.2-linux-x64/blender

Blender should launch in a window. If it opens successfully, you can close it and proceed to the next step. This confirms that all dependencies are properly installed and Blender is working on your system.

Step 3: Create a Menu Entry

While you can launch Blender from the terminal, it's much more convenient to have it appear in your app launcher like any other application. We'll use MenuLibre, the menu editor we installed earlier, to create a proper launcher.

Launch the menu editor with this command:

menulibre

In MenuLibre:

  1. Choose a category where you'd like Blender to appear (Graphics is a logical choice)
  2. Click on "New Item" to create a new launcher
  3. Give it a name (for example, "Blender 4.3")
  4. In the Command field, enter: blender
  5. Save the launcher

The command should simply be "blender" because we've installed it in a location that's accessible from your PATH.

Launching and Using Blender

You can now launch Blender from your Chromebook's app launcher just like any other application. Simply search for it in your app drawer, and it will appear alongside your other Linux apps.

Performance Considerations

Keep in mind that Blender is a resource-intensive application. While it will run on most modern Chromebooks with Linux app support, performance will vary depending on your device's specifications. Here are some tips for getting the best performance:

  • Close unnecessary Chrome tabs and applications while using Blender
  • Start with simpler projects to gauge your Chromebook's capabilities
  • Adjust Blender's viewport settings to reduce complexity if you experience lag
  • Consider using Blender's Eevee render engine for faster previews instead of Cycles for heavy rendering tasks

Troubleshooting Common Issues

If Blender doesn't launch or you encounter errors, try these solutions:

  • Graphics driver issues: Some Chromebooks may have limited OpenGL support. Check Blender's system requirements and your Chrome OS version.
  • Missing dependencies: Run sudo apt install -f to fix any broken dependencies.
  • Out of storage: Blender requires several gigabytes of space. Check that your Linux container has enough allocated storage in Chrome OS settings.

What's Next?

Now that you have Blender installed, you're ready to start creating! Blender has a steep learning curve, but there are countless free tutorials available online. The official Blender documentation and YouTube channels like Blender Guru offer excellent resources for beginners.

Whether you're creating 3D models for 3D printing, learning animation, or exploring visual effects, Blender provides a complete toolkit for bringing your creative visions to life - all running directly on your Chromebook.

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